A pointerdown on the scrub bar unconditionally mapped the click X to a
position, so grabbing the handle itself made the playhead jump — worst
with Shift, whose branch force-snapped to the nearest chapter line
before the drag even started. The user's complaint: the handle click
flowed through to the track-click behavior behind it.
The bar now hit-tests the thumb first (GRAB_SLOP_PX, a pixel test like
the chapter magnetism — a seconds threshold goes sub-pixel on long
books). A grab enters a new "grab" drag mode: the position stays where
it is until the pointer moves, then advances RELATIVELY via the new
applyGrab helper (incremental like the touch cursor, fixed scale — the
mouse is always on the bar, so Shift = quarter-speed fine crawl instead
of a pull-away zoom).
Track clicks keep today's behavior exactly: click = jump with chapter
magnetism, Shift+click = nearest chapter line, Shift+drag = precision
rail, touch = incremental pull-away. MOUSE_GUIDE gains the two grab
rows so the dialog documents the gesture; new pure helpers are unit-
tested alongside the existing scrub math.