Add new message type constants for real-time scan progress updates: - MessageTypeScanProgress: broadcast progress during scanning - MessageTypeScanComplete: notify when scan completes - MessageTypeScanError: report scan errors These enable frontend to receive live scan updates instead of polling.
253 lines
6.7 KiB
Go
253 lines
6.7 KiB
Go
package sync
|
|
|
|
import (
|
|
"context"
|
|
"log"
|
|
"sync"
|
|
"time"
|
|
|
|
"github.com/google/uuid"
|
|
)
|
|
|
|
// Message types for WebSocket communication
|
|
const (
|
|
MessageTypeProgressUpdate = "progress_update"
|
|
MessageTypeAnnotationUpdate = "annotation_update"
|
|
MessageTypeConflict = "conflict"
|
|
MessageTypeSyncComplete = "sync_complete"
|
|
MessageTypeHeartbeat = "heartbeat"
|
|
MessageTypeInitial = "initial_state"
|
|
MessageTypeScanProgress = "scan_progress"
|
|
MessageTypeScanComplete = "scan_complete"
|
|
MessageTypeScanError = "scan_error"
|
|
)
|
|
|
|
// BroadcastMessage represents a message to broadcast to connected clients
|
|
type BroadcastMessage struct {
|
|
Type string `json:"type"`
|
|
Timestamp string `json:"timestamp"`
|
|
Data interface{} `json:"data"`
|
|
Source *SourceDevice `json:"source_device,omitempty"`
|
|
}
|
|
|
|
// SourceDevice represents the device that sent the update
|
|
type SourceDevice struct {
|
|
ID string `json:"id"`
|
|
Name string `json:"name"`
|
|
Type string `json:"type"`
|
|
}
|
|
|
|
// DeviceConnection represents an active WebSocket connection
|
|
type DeviceConnection struct {
|
|
ID string
|
|
UserID string
|
|
DeviceType string
|
|
DeviceName string
|
|
Connected time.Time
|
|
LastPing time.Time
|
|
Send chan BroadcastMessage
|
|
Disconnected chan struct{}
|
|
}
|
|
|
|
// ConnectionManager manages WebSocket connections
|
|
type ConnectionManager struct {
|
|
connections map[string]*DeviceConnection
|
|
broadcast chan BroadcastMessage
|
|
mu sync.RWMutex
|
|
}
|
|
|
|
// NewConnectionManager creates a new connection manager
|
|
func NewConnectionManager() *ConnectionManager {
|
|
cm := &ConnectionManager{
|
|
connections: make(map[string]*DeviceConnection),
|
|
broadcast: make(chan BroadcastMessage, 100),
|
|
}
|
|
|
|
// Start broadcast goroutine
|
|
go cm.broadcastLoop()
|
|
|
|
return cm
|
|
}
|
|
|
|
// broadcastLoop handles broadcasting messages to all connected clients
|
|
func (m *ConnectionManager) broadcastLoop() {
|
|
for {
|
|
select {
|
|
case msg := <-m.broadcast:
|
|
m.mu.RLock()
|
|
for _, conn := range m.connections {
|
|
select {
|
|
case conn.Send <- msg:
|
|
default:
|
|
// Channel full, skip this connection
|
|
}
|
|
}
|
|
m.mu.RUnlock()
|
|
}
|
|
}
|
|
}
|
|
|
|
// Broadcast sends a message to all connected clients
|
|
func (m *ConnectionManager) Broadcast(msg BroadcastMessage) {
|
|
select {
|
|
case m.broadcast <- msg:
|
|
default:
|
|
log.Println("Broadcast channel full, message dropped")
|
|
}
|
|
}
|
|
|
|
// BroadcastToUser sends a message to all connections for a specific user
|
|
func (m *ConnectionManager) BroadcastToUser(userID string, msg BroadcastMessage) {
|
|
m.mu.RLock()
|
|
defer m.mu.RUnlock()
|
|
|
|
for _, conn := range m.connections {
|
|
if conn.UserID == userID {
|
|
select {
|
|
case conn.Send <- msg:
|
|
default:
|
|
// Channel full, skip this connection
|
|
log.Printf("WebSocket: Channel full for %s, skipping broadcast", conn.DeviceName)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// BroadcastProgressUpdate broadcasts a progress update to all connected clients
|
|
func (m *ConnectionManager) BroadcastProgressUpdate(bookID uuid.UUID, percentage float64, source SourceDevice) {
|
|
msg := BroadcastMessage{
|
|
Type: MessageTypeProgressUpdate,
|
|
Timestamp: time.Now().Format(time.RFC3339),
|
|
Data: map[string]interface{}{
|
|
"book_id": bookID.String(),
|
|
"percentage": percentage,
|
|
},
|
|
Source: &source,
|
|
}
|
|
m.Broadcast(msg)
|
|
}
|
|
|
|
// BroadcastAnnotationUpdate broadcasts an annotation update to all connected clients
|
|
func (m *ConnectionManager) BroadcastAnnotationUpdate(bookID uuid.UUID, annotationType string, data interface{}, source SourceDevice) {
|
|
msg := BroadcastMessage{
|
|
Type: MessageTypeAnnotationUpdate,
|
|
Timestamp: time.Now().Format(time.RFC3339),
|
|
Data: map[string]interface{}{
|
|
"book_id": bookID.String(),
|
|
"annotation_type": annotationType,
|
|
"data": data,
|
|
},
|
|
Source: &source,
|
|
}
|
|
m.Broadcast(msg)
|
|
}
|
|
|
|
// BroadcastConflictNotification broadcasts a conflict notification to all connected clients
|
|
func (m *ConnectionManager) BroadcastConflictNotification(bookID [16]byte, notificationType string, conflictID string) {
|
|
msg := BroadcastMessage{
|
|
Type: MessageTypeConflict,
|
|
Timestamp: time.Now().Format(time.RFC3339),
|
|
Data: map[string]interface{}{
|
|
"book_id": uuid.UUID(bookID).String(),
|
|
"notification_type": notificationType,
|
|
"conflict_id": conflictID,
|
|
},
|
|
}
|
|
m.Broadcast(msg)
|
|
}
|
|
|
|
// AddConnection adds a new WebSocket connection
|
|
func (m *ConnectionManager) AddConnection(conn *DeviceConnection) {
|
|
m.mu.Lock()
|
|
defer m.mu.Unlock()
|
|
m.connections[conn.ID] = conn
|
|
log.Printf("WebSocket: Connection added for device %s (user: %s, type: %s)", conn.DeviceName, conn.UserID, conn.DeviceType)
|
|
}
|
|
|
|
// RemoveConnection removes a WebSocket connection
|
|
func (m *ConnectionManager) RemoveConnection(connID string) {
|
|
m.mu.Lock()
|
|
defer m.mu.Unlock()
|
|
if conn, exists := m.connections[connID]; exists {
|
|
close(conn.Disconnected)
|
|
delete(m.connections, connID)
|
|
log.Printf("WebSocket: Connection removed for device %s", conn.DeviceName)
|
|
}
|
|
}
|
|
|
|
// GetConnection retrieves a connection by ID
|
|
func (m *ConnectionManager) GetConnection(connID string) (*DeviceConnection, bool) {
|
|
m.mu.RLock()
|
|
defer m.mu.RUnlock()
|
|
conn, exists := m.connections[connID]
|
|
return conn, exists
|
|
}
|
|
|
|
// GetUserConnections returns all connections for a specific user
|
|
func (m *ConnectionManager) GetUserConnections(userID string) []*DeviceConnection {
|
|
m.mu.RLock()
|
|
defer m.mu.RUnlock()
|
|
|
|
var conns []*DeviceConnection
|
|
for _, conn := range m.connections {
|
|
if conn.UserID == userID {
|
|
conns = append(conns, conn)
|
|
}
|
|
}
|
|
return conns
|
|
}
|
|
|
|
// GetConnectionCount returns the number of active connections
|
|
func (m *ConnectionManager) GetConnectionCount() int {
|
|
m.mu.RLock()
|
|
defer m.mu.RUnlock()
|
|
return len(m.connections)
|
|
}
|
|
|
|
// CleanupStaleConnections removes connections that haven't sent a ping in 2 minutes
|
|
func (m *ConnectionManager) CleanupStaleConnections() {
|
|
m.mu.Lock()
|
|
defer m.mu.Unlock()
|
|
|
|
staleThreshold := time.Now().Add(-2 * time.Minute)
|
|
for id, conn := range m.connections {
|
|
if conn.LastPing.Before(staleThreshold) {
|
|
log.Printf("WebSocket: Cleaning up stale connection for %s", conn.DeviceName)
|
|
close(conn.Disconnected)
|
|
delete(m.connections, id)
|
|
}
|
|
}
|
|
}
|
|
|
|
// GetConnectionStats returns statistics about connections
|
|
func (m *ConnectionManager) GetConnectionStats() map[string]int {
|
|
m.mu.RLock()
|
|
defer m.mu.RUnlock()
|
|
|
|
stats := make(map[string]int)
|
|
for _, conn := range m.connections {
|
|
stats[conn.DeviceType]++
|
|
}
|
|
return stats
|
|
}
|
|
|
|
// StartCleanupTask starts a background task to cleanup stale connections
|
|
func (m *ConnectionManager) StartCleanupTask() context.CancelFunc {
|
|
ticker := time.NewTicker(1 * time.Minute)
|
|
ctx, cancel := context.WithCancel(context.Background())
|
|
|
|
go func() {
|
|
for {
|
|
select {
|
|
case <-ctx.Done():
|
|
ticker.Stop()
|
|
return
|
|
case <-ticker.C:
|
|
m.CleanupStaleConnections()
|
|
}
|
|
}
|
|
}()
|
|
|
|
return cancel
|
|
}
|