Release / build-and-push (push) Successful in 3m12s
New wake-lock.ts engine (sanctioned island, dependency-injected for tests): feature-detected navigator.wakeLock, silent no-op when unsupported or denied, and the spec-mandated force-release-on-hide → re-acquire-on-visible loop handled via the sentinel release event. The player acquires on play and releases on pause (sleep-timer fades ride the same path); the reader holds the lock for the session. Both gate on the keep_screen_awake preference — data-keep-awake on the player root, keepScreenAwake in readerInitExpr. Hidden-tab playback intentionally does not keep the screen awake: the spec forbids screen wake locks for hidden documents.
98 lines
3.5 KiB
TypeScript
98 lines
3.5 KiB
TypeScript
// Screen Wake Lock manager — sanctioned JS island (engine, not a UI
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// renderer). Holds the display awake while the reader/player session is
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// active, gated by the user's keep_screen_awake profile preference
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// (default on).
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//
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// Spec boundaries this module works within:
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// - The browser force-releases every screen wake lock when the page
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// hides (tab switch, minimize, screen off). The `release` event
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// fires; we drop the stale sentinel and re-acquire when the page
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// becomes visible again while still wanted.
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// - request() rejects with NotAllowedError while hidden, in power
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// saver, or on low battery. The lock is best-effort: every failure
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// path is silent, and visibility regain re-attempts.
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// - Unsupported browsers (pre-126 Firefox, old iOS) simply never
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// acquire — no polyfill, no video-element hack.
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export type WakeLockSentinelLike = {
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release(): Promise<void>;
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addEventListener(type: "release", listener: () => void): void;
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};
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export type WakeLockAPILike = {
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request(type: "screen"): Promise<WakeLockSentinelLike>;
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};
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/** Minimal document surface used here — injectable for tests. */
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export type WakeLockDoc = {
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visibilityState: DocumentVisibilityState;
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addEventListener(type: "visibilitychange", listener: () => void): void;
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};
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function defaultAPI(): WakeLockAPILike | null {
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if (typeof navigator === "undefined" || !("wakeLock" in navigator)) return null;
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return (navigator as Navigator & { wakeLock?: WakeLockAPILike }).wakeLock ?? null;
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}
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export class WakeLockManager {
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private api: WakeLockAPILike | null;
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private doc: WakeLockDoc;
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private sentinel: WakeLockSentinelLike | null = null;
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private wanted = false;
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constructor(api: WakeLockAPILike | null = defaultAPI(), doc: WakeLockDoc = document) {
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this.api = api;
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this.doc = doc;
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doc.addEventListener("visibilitychange", () => this.syncVisibility());
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}
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/** Whether a lock is currently held (exposed for tests). */
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get held(): boolean {
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return this.sentinel !== null;
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}
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/** Begin wanting the screen awake. Safe to call repeatedly. */
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async acquire(): Promise<void> {
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this.wanted = true;
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if (!this.api || this.sentinel || this.doc.visibilityState !== "visible") return;
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try {
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const sentinel = await this.api.request("screen");
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// A release()/hide can race the async request — drop a lock that
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// no longer serves the page state it was requested for.
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if (!this.wanted || this.doc.visibilityState !== "visible") {
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void sentinel.release().catch(() => {});
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return;
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}
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sentinel.addEventListener("release", () => {
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// Browser-side release (page hidden, screen off). Drop the
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// handle; syncVisibility() re-acquires on visible while wanted.
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this.sentinel = null;
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});
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this.sentinel = sentinel;
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} catch {
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// NotAllowedError etc — stay silent; syncVisibility() re-attempts
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// when the page becomes visible again, if still wanted.
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this.sentinel = null;
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}
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}
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/** Stop wanting the screen awake. Safe when never acquired. */
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release(): void {
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this.wanted = false;
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const sentinel = this.sentinel;
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this.sentinel = null;
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void sentinel?.release().catch(() => {});
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}
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/**
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* Re-acquire after a browser-side release once the page is visible
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* again (bound to visibilitychange in the constructor; exposed for
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* tests to drive directly).
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*/
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syncVisibility(): void {
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if (this.wanted && !this.sentinel && this.doc.visibilityState === "visible") {
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void this.acquire();
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}
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}
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}
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