games-express-api/bin/www.js

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2024-09-12 15:48:27 -04:00
#!/usr/bin/env node
/**
* Module dependencies.
*/
import app from '../app.js'
import debug from 'debug'
import http from 'http'
/**
* Normalize a port into a number, string, or false.
*/
const normalizePort = (val) => {
const port = parseInt(val, 10)
if (isNaN(port)) {
// named pipe
return val
}
if (port >= 0) {
// port number
return port
}
return false
}
/**
* Event listener for HTTP server "error" event.
*/
const onError = (error) => {
if (error.syscall !== 'listen') {
throw error
}
const bind = typeof port === 'string' ? 'Pipe ' + port : 'Port ' + port
// handle specific listen errors with friendly messages
switch (error.code) {
case 'EACCES':
console.error(bind + ' requires elevated privileges')
process.exit(1)
break
case 'EADDRINUSE':
console.error(bind + ' is already in use')
process.exit(1)
break
default:
throw error
}
}
/**
* Event listener for HTTP server "listening" event.
*/
const onListening = () => {
const addr = server.address()
const bind = typeof addr === 'string' ? 'pipe ' + addr : 'port ' + addr.port
debug('Listening on ' + bind)
}
/**
* Get port from environment and store in Express.
*/
const port = normalizePort(Bun.env.PORT || '5000')
app.set('port', port)
/**
* Create HTTP server.
*/
const server = http.createServer(app)
/**
* Listen on provided port, on all network interfaces.
*/
server.listen(port)
server.on('error', onError)
server.on('listening', onListening)