Files
games-express-api/Dockerfile
T
john-okeefe a5ceb721f3 chore(docker): portable image and registry run template
Dockerfile: stop baking secrets into the image. Only NODE_ENV
remains; all runtime config (MONGO_URI, SMTP_*, token
secrets) comes from the environment so one image runs
anywhere. Install curl for container healthchecks. App
variable names untouched (singular JWT_EXPIRE as read by
models/User.js).

docker-compose.example.yml: rewrite as a prod run template
for git.linuxhg.com/games-database/games-api (IMAGE_TAG,
default latest) with restart, env_file .env, and a curl
/health healthcheck. Copy to docker-compose.yml next to
the server .env, then pull and up. Full variable list kept
commented out so values can live in the file instead of
.env if preferred.
2026-09-05 20:37:03 -04:00

42 lines
1.4 KiB
Docker

# use the official Bun image
# see all versions at https://hub.docker.com/r/oven/bun/tags
FROM oven/bun:1 AS base
WORKDIR /usr/src/app
# curl is needed for container healthchecks (curl -f http://localhost:5000/health)
RUN apt-get update && apt-get install -y --no-install-recommends curl && rm -rf /var/lib/apt/lists/*
# install dependencies into temp directory
# this will cache them and speed up future builds
FROM base AS install
RUN mkdir -p /temp/dev
COPY package.json bun.lockb /temp/dev/
RUN cd /temp/dev && bun install --frozen-lockfile
# install with --production (exclude devDependencies)
RUN mkdir -p /temp/prod
COPY package.json bun.lockb /temp/prod/
RUN cd /temp/prod && bun install --frozen-lockfile --production
# copy node_modules from temp directory
# then copy all (non-ignored) project files into the image
FROM base AS prerelease
COPY --from=install /temp/dev/node_modules node_modules
COPY . .
# copy production dependencies and source code into final image
FROM base AS release
COPY --from=install /temp/prod/node_modules node_modules
COPY --from=prerelease /usr/src/app/ .
COPY --from=prerelease /usr/src/app/package.json .
# Runtime config comes from the environment (compose env_file: .env),
# not baked in at build time, so one image runs anywhere.
ARG NODE_ENV=production
ENV NODE_ENV=$NODE_ENV
# run the app
USER bun
EXPOSE 5000/tcp
ENTRYPOINT [ "bun", "./bin/www.js" ]