Files
games-express-api/utils/normalizeSteamId.js
T
john-okeefe 964415198a fix(games): persist normalized Steam ID and guard scraper failures in create()
The store-URL support extracted the app ID into a local but never wrote
it back, so steamScraper still received the full URL, keyed the Steam API
response by the URL string, threw, and its caught Error object flowed into
Game.create() — surfacing as misleading 'Path lastModifiedBy / createdBy /
frontImage / title is required' validation errors.

- add utils/normalizeSteamId: digits pass through, /app/<id>/ (plus
  /agecheck/app/<id>/ and query strings) extracts the ID, empty -> '',
  anything else -> null (no .match()[0] / .includes crash on bad input)
- create(): 400 cleanly on unrecognized input, write the normalized ID
  back to req.body.steamId so dup checks, scraper, and stored doc agree
- guard the scrape result (missing title/frontImage, false, or Error) and
  400 'Steam lookup failed' instead of leaking it into Game.create
2026-09-06 10:11:07 -04:00

25 lines
680 B
JavaScript

/**
* normalizeSteamId()
*
* @description Accepts either a plain numeric Steam app ID or a
* store.steampowered.com URL and returns the numeric app ID.
* Returns "" when the input is empty/missing (manual non-scrape flow
* looks games up by title instead) and `null` when the input is
* neither digits nor a recognized Steam Store URL.
*/
const normalizeSteamId = (value) => {
const raw = String(value ?? "").trim();
if (!raw) return "";
const urlMatch = raw.match(
/store\.steampowered\.com\/(?:agecheck\/)?app\/(\d+)/,
);
if (urlMatch) return urlMatch[1];
if (/^\d+$/.test(raw)) return raw;
return null;
};
export default normalizeSteamId;