The 1.6.1 fix exposed a latent decoding bug: AniList returns airingSchedule.nodes and relations.nodes as arrays, but the Go Media struct declared Nodes as single structs. Every full-media response failed json.Unmarshal partway through - the update path turned that into a rejected promise which skipped the MAL and Simkl syncs and all table updates, while page loads silently continued with partially decoded data (the reason the old tags/genres copy workaround existed). - Media.AiringSchedule.Nodes is now []AiringScheduleNode and Media.Relations is an exported []MediaRelation (previously an unexported field silently dropped by encoding/json); title and fuzzy-date sub-structs promoted to named types. - Regenerate wailsjs models for the new shapes. - Anime.svelte: handleSubmit and deleteEntries now wrap each service in its own try/catch surfaced via setApiError/ErrorModal, so one service failing can no longer skip the others; removed the obsolete tags/genres copy workaround. - AniListUpdateEntry/AniListDeleteEntry log HTTP status and response body on failure for terminal diagnostics. Bump productVersion to 1.6.2.
README
About
Track the anime you are watching by syncing with various services. Anilist, MyAnimeList, Simkl...
This has been built with the official Wails Svelte-TS template.
To run as is, please feel free to download a binary from the releases page.
If you are getting too many errors due to api usage, please build from source.
Build from Source
Get API Keys
First you will need your own API keys for the various services the app connects to. AniList: AniList Developer App MyAnimeList: MyAnimeList Developer App Simkl: Simkl Developer
- Name: AniTrack
- Redirect URL: http://localhost:6734/callback
- App Type: web
- Homepage URL: http://localhost or the Github URL
- Company Name: AniTrack
- Commercial/Non-Commercial: non-commercial
- Purpose of Use: hobbyist
Once you have the IDs, Keys, and Secrets create an environment.go file based on the environment.go.example and fill in the fields.
Install Wails and Dependencies
Please follow the instructions here to get Wails up and running and follow the instructions below.
Live Development
To run in live development mode, run wails dev in the project directory. This will run a Vite development
server that will provide very fast hot reload of your frontend changes. If you want to develop in a browser
and have access to your Go methods, there is also a dev server that runs on http://localhost:34115. Connect
to this in your browser, and you can call your Go code from devtools.
Building
To build a redistributable, production mode package, use wails build --clean.