anitrack/main.go

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package main
import (
"embed"
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"github.com/joho/godotenv"
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"github.com/wailsapp/wails/v2"
"github.com/wailsapp/wails/v2/pkg/options"
"github.com/wailsapp/wails/v2/pkg/options/assetserver"
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"log"
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)
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func init() {
err := godotenv.Load()
if err != nil {
log.Fatal("Error loading .env file")
}
}
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//go:embed all:frontend/dist
var assets embed.FS
func main() {
// Create an instance of the app structure
app := NewApp()
// Create application with options
err := wails.Run(&options.App{
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Title: "AniTrack",
//Width: 1600,
//Height: 900,
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AssetServer: &assetserver.Options{
Assets: assets,
},
BackgroundColour: &options.RGBA{R: 27, G: 38, B: 54, A: 1},
OnStartup: app.startup,
Bind: []interface{}{
app,
},
})
if err != nil {
println("Error:", err.Error())
}
}