package main import ( "embed" "github.com/joho/godotenv" "github.com/wailsapp/wails/v2" "github.com/wailsapp/wails/v2/pkg/options" "github.com/wailsapp/wails/v2/pkg/options/assetserver" "log" ) func init() { err := godotenv.Load() if err != nil { log.Fatal("Error loading .env file") } } //go:embed all:frontend/dist var assets embed.FS func main() { // Create an instance of the app structure app := NewApp() // Create application with options err := wails.Run(&options.App{ Title: "AniTrack", Width: 1024, Height: 768, AssetServer: &assetserver.Options{ Assets: assets, }, BackgroundColour: &options.RGBA{R: 27, G: 38, B: 54, A: 1}, OnStartup: app.startup, Bind: []interface{}{ app, }, }) if err != nil { println("Error:", err.Error()) } }