feat: add WebSocket connection manager infrastructure
Add ConnectionManager for real-time WebSocket communication: - Message types for progress updates, annotations, conflicts - Broadcast message structure with source device tracking - Device connection tracking with user and device metadata - Automatic broadcast loop with concurrent message delivery - Connection management (add, remove, get by ID/user) - Stale connection cleanup (2-minute timeout) - Connection statistics by device type - Background cleanup task runs every minute This implements the core WebSocket infrastructure needed for Week 9 of the Universal Sync Implementation Guide.
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@@ -22,6 +22,7 @@ require (
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github.com/gabriel-vasile/mimetype v1.4.12 // indirect
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github.com/go-playground/locales v0.14.1 // indirect
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github.com/go-playground/universal-translator v0.18.1 // indirect
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github.com/gorilla/websocket v1.5.3 // indirect
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github.com/jackc/pgpassfile v1.0.0 // indirect
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github.com/jackc/pgservicefile v0.0.0-20221227161230-091c0ba34f0a // indirect
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github.com/jackc/puddle/v2 v2.2.1 // indirect
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