feat(podcasts): queue context source + player order control — item 2.2
Foundation rule R2 (§10): the queue context is the only queue, and every producer emits the same shape. PodcastSequenceContext gains source (feed|collection), feed_id, and order; the feed producer sets them now — the collection producer (2.3) slots into the same shape without the player ever special-casing beyond showing/hiding controls. The player header gains the FEED-mode order control next to the "Ep N/M" counter: a dropdown (native/reverse/oldest/newest) plus a one-click reverse button. Both PUT the existing per-user feed order override — the SAME state the feed page writes, so flipping it in the player updates the feed page's dropdown too. The control renders only when source=feed: a collection queue's order is curated content (R1), never a listening preference. Behavior is hx-put + hx-swap="none" (response discarded) with a module-level htmx:afterRequest listener in audio.ts reloading the page — the server re-renders prev/next/index in the new order; templ decides what it looks like, JS only triggers the round trip (CSP-clean, no inline handlers). Pinned by TestPodcastPlayerOrderControl: the config JSON carries source/feed_id/order/episode_index; the control renders feed-mode; an order override re-renders with the dropdown reflecting it (data- json pins must match templ's " attribute escaping).
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@@ -233,6 +233,11 @@ func buildPodcastSequenceContext(c *echo.Context, cfg *Config, item *database.Me
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seq := &templates.PodcastSequenceContext{
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FeedURL: "/podcasts/" + uuid.UUID(item.SourceFeedID.Bytes).String(),
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FeedTitle: feed.Title,
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// R2: this producer is the feed queue. The player's order
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// control renders only for this source.
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Source: "feed",
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FeedID: uuid.UUID(item.SourceFeedID.Bytes).String(),
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Order: order,
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EpisodeIndex: idx + 1,
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IndexTotal: len(ordered),
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}
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