Files
bookhoard/docs/developer/api/websocket/protocol.md
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John O'Keefe a431dfa10b fix(sync): websocket events are per-user — chokepoint the fan-out
Owner-flagged after the dev-docs audit: BroadcastProgressUpdate,
BroadcastAnnotationUpdate, and BroadcastConflictNotification fanned out
through the untargeted Broadcast, delivering one user's book progress,
conflict notices, and — worst — annotation payloads (which can carry
note/highlight text) to EVERY connected client on the instance. A
family-lens violation of exactly the kind the RLS move eliminated for
database reads: user B's client received events for user A's books,
including books in libraries hidden from B.

Fix is the RLS philosophy applied to the fan-out layer: enforcement at
one choke point. The untargeted Broadcast method and its channel/loop
machinery are deleted — BroadcastToUser is now the only door, and the
compiler forces every future emitter to name its audience instead of
relying on review. The three helpers take the acting user's ID; the
four sync call sites (progress.go x2, annotations.go x2) already had
the acting user in scope. Scan events were already per-triggering-
identity and collections already per-user — unchanged. Logging is
untouched: the only log line in the diff is the deleted method's own,
so docker logs remains the complete administrator audit trail.

TestBroadcastIsPerUser pins the invariant (alice's two devices receive
her three events; bob's client receives nothing — any message there is
a cross-user leak). Both websocket docs updated in the same commit:
the wire doc's fan-out section now states per-user delivery and the
chokepoint, and the gated endpoint doc's intro matches. Full make test
green.
2026-11-02 18:06:45 -05:00

108 lines
2.1 KiB
Markdown

# WebSocket Protocol
Real-time sync events, delivered only to the acting user's connected
devices.
## Connect to WebSocket
**Endpoint**: `WS /ws/sync?token=<token>`
### Connection Parameters
| Parameter | Type | Required | Description |
| --------- | ------ | -------- | ------------------------ |
| token | string | Yes | JWT authentication token |
### Example Connection
```javascript
const ws = new WebSocket("wss://bookhoard.com/ws/sync?token=eyJhbG...");
```
## Message Format
All messages are JSON objects with a `type` field.
### Client → Server Messages
None are interpreted. The socket is a one-directional push feed — the
server logs (but ignores) anything a client sends. All reads and writes
go through the REST API.
#### Keepalive
The server sends a WebSocket **ping frame every 30 seconds**; a
connection that misses pongs for 90 seconds is removed. Standard
WebSocket clients (browsers included) answer pongs automatically —
there is nothing to implement.
### Server → Client Messages
#### Progress Update
```json
{
"type": "progress_update",
"timestamp": "2026-01-31T10:00:00Z",
"data": {
"book_id": "uuid",
"progress": {
"percentage": 0.45678,
"epubcfi": "epubcfi(/6/4/2:15)",
"chapter": 3
},
"annotations": {}
},
"source_device": {
"id": "device-uuid",
"name": "My Kobo",
"type": "kobo"
}
}
```
Broadcast when any device updates reading progress.
#### Conflict Detected
```json
{
"type": "conflict",
"timestamp": "2026-01-31T10:00:00Z",
"data": {
"book_id": "uuid",
"conflict_id": "uuid",
"conflict_type": "progress"
}
}
```
Broadcast when a sync conflict is detected.
#### Pong
```json
{
"type": "pong"
}
```
Server response to client `ping`.
## Connection Management
- **Heartbeat**: Send `ping` every 30 seconds
- **Reconnect**: Use exponential backoff if connection drops
- **Authentication**: Token must be valid for connection
- **Rate Limits**: 60 messages/minute per connection
## Error Handling
```json
{
"type": "error",
"message": "Invalid token",
"code": "AUTH_FAILED"
}
```