mirror of
https://github.com/john-okeefe/foliate-js.git
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Implement intelligent panel detection for manga/comics using a three-tier fallback system that automatically selects the best detection method: - Tier 1: OpenCV edge detection (fast, accurate for clear panel borders) - Tier 2: COCO-SSD ML detection (handles irregular layouts) - Tier 3: Grid-based detection (lightweight, always works) The system automatically falls back through tiers if higher tiers fail or if CSP blocks 'unsafe-eval' required by ML libraries. Changes: - panel-detection/detector.js: Modified to use dynamic script loading * Calls loadMLLibraries() on first use for lazy loading * Checks if ML libraries loaded successfully before using them * Falls back to grid detection if CSP blocks eval or libraries fail * Uses globalThis.cv/tf/cocoSsd for UMD/global library access - panel-detection/load-scripts.js: Created dynamic script loader * Dynamically injects <script> tags when panel detection enabled * Checks CSP compatibility with canUseEval() function * Loads libraries in correct order: TensorFlow → OpenCV → COCO-SSD * Falls back to grid if ML libraries fail to load * Uses Promise-based API for clean async loading This library-native approach keeps all functionality within foliate-js without requiring changes to reader.html or consumer applications.
146 lines
4.2 KiB
JavaScript
146 lines
4.2 KiB
JavaScript
import { loadMLLibraries, getLibrariesStatus } from "./load-scripts.js";
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// panel-detection/detector.js
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// Main panel detector with lazy-loaded fallback chain
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import { loadMLLibraries, getLibrariesStatus } from "./load-scripts.js";
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export class PanelDetector {
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#cache = new Map();
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#scriptsLoaded = false;
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async detectPanels(doc, index, force = false) {
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const cacheKey = `${doc.location?.pathname || ""}-${index}`;
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if (!force && this.#cache.has(cacheKey)) {
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return this.#cache.get(cacheKey);
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}
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const imageData = this.#extractImageData(doc);
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if (!imageData) {
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return { panels: [], method: "no-image", confidence: 0 };
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}
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// Load ML libraries on first use
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if (!this.#scriptsLoaded) {
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const result = await loadMLLibraries();
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if (!result.loaded) {
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console.warn(
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"ML libraries not available, using grid detection:",
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result.reason,
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);
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// Fall back to grid immediately
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const { detectPanelsGrid } = await import("./grid.js");
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const panels = detectPanelsGrid(imageData);
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this.#cache.set(cacheKey, {
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panels,
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method: "grid",
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confidence: 0.4,
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reason: result.reason,
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});
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return {
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panels,
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method: "grid",
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confidence: 0.4,
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reason: result.reason,
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};
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}
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this.#scriptsLoaded = true;
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}
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const result = await this.#runDetectionPipeline(imageData);
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this.#cache.set(cacheKey, result);
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return result;
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}
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#extractImageData(doc) {
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const img = doc.querySelector("img") || doc.querySelector("canvas");
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if (!img) return null;
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const canvas = document.createElement("canvas");
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canvas.width = img.naturalWidth || img.width;
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canvas.height = img.naturalHeight || img.height;
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const ctx = canvas.getContext("2d");
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ctx.drawImage(img, 0, 0);
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return ctx.getImageData(0, 0, canvas.width, canvas.height);
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}
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async #runDetectionPipeline(imageData) {
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const { detectPanelsOpenCV } = await import("./opencv.js");
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const { detectPanelsML } = await import("./coco-ssd.js");
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const { detectPanelsGrid } = await import("./grid.js");
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// Try OpenCV (uses global cv)
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try {
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const cv = globalThis.cv;
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if (cv && cv.Mat) {
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// Wait for OpenCV to be ready
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await new Promise((resolve, reject) => {
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const check = () => {
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if (cv && cv.Mat) resolve();
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else if (cv && cv.readyState === "complete")
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reject(new Error("OpenCV failed to load"));
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else setTimeout(check, 50);
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};
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check();
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});
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const panels = await detectPanelsOpenCV(imageData, cv);
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if (this.#validatePanels(panels, imageData)) {
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return { panels, method: "opencv", confidence: 0.85 };
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}
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}
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} catch (e) {
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console.warn("OpenCV detection failed:", e);
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}
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// Try ML (uses global cocoSsd)
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try {
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const cocoSsd = globalThis.cocoSsd;
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if (cocoSsd) {
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// Wait for COCO-SSD to be ready
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if (!cocoSsd.load) {
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await new Promise((resolve) => setTimeout(resolve, 100));
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}
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const panels = await detectPanelsML(imageData, cocoSsd);
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if (this.#validatePanels(panels, imageData)) {
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return { panels, method: "ml", confidence: 0.7 };
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}
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}
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} catch (e) {
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console.warn("ML detection failed:", e);
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}
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// Grid fallback (always works)
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const panels = detectPanelsGrid(imageData);
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return { panels, method: "grid", confidence: 0.4 };
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}
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#validatePanels(panels, imageData) {
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if (!panels || panels.length === 0) return false;
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if (panels.length > 30) return false;
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const imgArea = imageData.width * imageData.height;
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let totalPanelArea = 0;
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for (const panel of panels) {
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const panelArea = ((panel.width * panel.height) / 10000) * imgArea;
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totalPanelArea += panelArea;
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}
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const coverage = totalPanelArea / imgArea;
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return coverage > 0.1 && coverage < 0.95;
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}
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clear() {
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this.#cache.clear();
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}
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// Expose library status for debugging
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getStatus() {
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return {
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...getLibrariesStatus(),
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scriptsLoaded: this.#scriptsLoaded,
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cacheSize: this.#cache.size,
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};
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}
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}
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